The Incentive Program

A lot of habit-changing programs or groups incorporate some sort of incentive. Lose X pounds of weight, get a branded star or reward yourself with a coveted item. Let’s be honest: sometimes it works. I’ve found it very useful for me this summer as I’ve powered my way through several writing projects as well as my recent round of course preps.

I have to say, my incentive program doesn’t involve tangible goods that are purchased or expensive experiences. My incentive program is game time. Yes, deep inside, this fifty-year-old academic is rather akin to a tween gamer. What’s embarrassing is what game is my reward: Bejeweled Blitz on Facebook. Gone are the days of playing EQ or DaoC, WoW or Warhammer: Online. These days the only game I’ve got is a silly one with matching virtual jewels in one-minute bursts.

Despite that, this incentive program works exceedingly well. I have to log in every day to the game to maintain my free points reward level. Never mind the fact that I have 1.5 million points banked. I can’t let those points slide. So I’m inspired on a daily basis to achieve a goal, say, five hundred words of writing or another completed section of my course outline, all so I can fire up the game, do my free spin and play a few rounds.

Extra bonus confession? If I’ve completed my entire day’s work goal, I can play not only a three-game streak but I allow myself a half hour of the addictive mess.

So, if you’ll excuse me, I’ve got a game to play. Be back soon!

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